top of page

Visual Effects

All of the following works are produced by Carlos A. Perez. Works include real-time world building using Unreal Engine, 3D asset creation using Blender, visual effects and shot compositing using Nuke. Carlos also specializes as a Media Server Engineer using Disguise in Virtual Production, Broadcasting, and Live Events that include Bad Bunny's Debi Tirar Mas Fotos World Tour. 

Portfolio

Flicker in Time - Disguise x Unreal

This spot was created for The Department of Veteran Affairs. The work involved Unreal environmental creation/optimization as well as onsite Disguise operation and realtime changes within Ureal. The spot was shot entirely in an LED stage. 

I was involved as an Unreal Artist during the pre-production phase and Disguise Operator during production. 

 

Article describing the creation process of the spot below:
https://www.playardstudios.com/post/in-camera-vfx-virtual-production-art-department-commercial
My 

Boar's Head - World Building Cinematic

As a world building exercise I took a short story written by my wife and used it as inspiration in building a world where the story would take place.

Environmental Breakdown

Demo Reels

Gallery

bottom of page