Visual Effects
All of the following works are produced by Carlos A. Perez. Works include real-time world building using Unreal Engine, 3D asset creation using Blender, visual effects and shot compositing using Nuke. Carlos also specializes as a Media Server Engineer using Disguise in Virtual Production, Broadcasting, and Live Events that include Bad Bunny's Debi Tirar Mas Fotos World Tour.
Portfolio
Flicker in Time - Disguise x Unreal
This spot was created for The Department of Veteran Affairs. The work involved Unreal environmental creation/optimization as well as onsite Disguise operation and realtime changes within Ureal. The spot was shot entirely in an LED stage.
I was involved as an Unreal Artist during the pre-production phase and Disguise Operator during production.
Article describing the creation process of the spot below:
https://www.playardstudios.com/post/in-camera-vfx-virtual-production-art-department-commercialMy
Boar's Head - World Building Cinematic
As a world building exercise I took a short story written by my wife and used it as inspiration in building a world where the story would take place.
Environmental Breakdown
Demo Reels
Gallery































